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Advanced [show]


Mugrunden Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his blue crest down. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Mugrunden embodies much of what other species detest in the Dragonborns. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many gnolls want him driven away; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Racist. Bonds: Criminal record, Enemies. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Mugrunden Grrrmmballhyst, Male Dragonborn Expert 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Emerald Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a brown cloak and cross-gartered yellow stockings, and a wedding ring on her left hand. Her red fur is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved out west to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: In love, Military, Religious, Criminal record. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Emerald Of World, Female Tabaxi Ranger 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 160 pp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Masterwork studded leather.


Social Check DCs


Riswynn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears brown painted combat armor at almost all times. She has a hunchback. She wears her hair in dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Carpenter mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Opinionated. Flaws: Ugly, Impulsive, Disease. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Riswynn Hammerstone, Female Dwarf Rogue 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 15 (+2)14 (+2)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Joan Charlton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears a brown small hat and brown clothes. Her hair is auburn and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a necromancer, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 13th year, her parents were killed by a brigands raid, leaving Joan alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's in love; and wants a kiss

Ideals: Joker. Bonds: Rich, Mentor, Enemies, Has a crush. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Joan Charlton, Female Human Commoner 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His golden hair is thinning but still full. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Fargrim hails from a village terrorized by brigands. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Fargrim Holderhek, Male Dwarf Warrior 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 18 (+4)9 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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