Rinn Galanodel, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is tall, broad shouldered and powerfully built. Her chestnut hair is smooth and relatively long. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a great chef.
History: Born in the east to a Crown-heir, Rinn learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Crown-heir job now, and dutifully fulfills any obligations she has.
Motivation: She is currently in port desperately looking for someone to get her out; and further expansion of business
Ideals: Impeccable, Gifted. Bonds: Job, Rich, Slave. Occupation: Crown-heir
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rose Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She prefers to wear flannel, marred by sweets. She has slicked back brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a pair of adventurers, Rose grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Insomniac, Depressed. Bonds: Military, Adventurer. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Rezena Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. She wears a colorful flower in her copper crest. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Rezena is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born to loving parents in a slum to the south. She dropped out of school before completing her studies. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and regain custody of her daughter
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Ombul Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Miller uniform. His golden hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: He was born at the edge of vast plains. When Ombul reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Miller.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and further expansion of business
Ideals: Disciplined. Bonds: Job, Attractive, Military, Nature. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Ignan, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Carrie Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Carrie is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Butcher business at a young age. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has worked as a Butcher like his mother before him.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Cynical. Bonds: Family, Job, Enemies. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
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