Sethrekar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His fierce gold eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: Sethrekar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3200 sp.
Silent Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She has a slight overbite and is overall scrawny. Her yellow fur is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She is business-like. She takes instructions and follows them to the letter. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born into a rich family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism, Optimist. Flaws: Greedy. Bonds: Rich, Religious. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp.
Smoking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries hand crossbows. His beige fur is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 110 gp.
Oriel Vance, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear brown tank tops with black skirt. Her brown hair is thinning but still full. She has brown eyes and a brown hat with a black feather.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Gifted from a young age, Oriel studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Sculptor
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Gynnie High-hill, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has styled her auburn hair well, parting it to the right. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the east her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she desires power and/or immortality
Bonds: Attractive, Guardian, Adventurer, Poor, Nature. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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