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NPC Generator

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Advanced [show]


Umpen Turen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear blue pants and tee shirts, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. His amber unseeing eyes seem to look past you.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Umpen was raised in a hard working conservative environment. A freak accident while working with his Bookbinder mother left him crippled. He now mingles about in high society.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease. Bonds: Job, Rich, Family. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Umpen Turen, Male Gnome Fighter 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 18 (+4)9 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Olrok Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He has dyed his greying white hair a little too much giving a sharp white color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Gifted, Justice. Bonds: Attractive, Religious, Has a crush. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Olrok Halsey, Male Half-Orc Cleric 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp.


Social Check DCs


Emerald Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple pastel robe with violet stripes complete with hood. Her red fur is lengthy. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. She would rather hide behind her crafts than deal with other people.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Artistic, Fighting. Flaws: Shy, Ugly. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Emerald Of Passion, Female Tabaxi Wizard 1
Medium (4'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)15 (+2) 9 (-1)19 (+4)
Skills Intimidation +6, Performance +6
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs


Qemuel Flair, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are likewise black. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Tiefling conditions. After months of barely getting by, Qemuel managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Flaws: Mundane, Impulsive, Racist. Bonds: Attractive, Poor. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Qemuel Flair, Male Tiefling Fighter 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is also unnaturally pale. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Fargrim was born the youngest of three triplets. His childhood dream was to be a Beggar, but he was a colossal failure. He struck the Actor job and began his own company from there.

Motivation: To be a Beggar again; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 140 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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