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NPC Generator

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Advanced [show]


Seven In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is generally well dressed albeit a few years behind the times. Her gray fur is drawn into a tight pony tail with a dagger scrunchie. She has a dull look in her yellow eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: She was raised in a white middle class family as the only child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Cynical, Insane, Selfish, Mundane. Bonds: Attractive. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Seven In Shadow, Female Tabaxi Paladin 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)8 (-1) 8 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ronobe Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her long white hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: She can speak with the recently deceased. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. She has achieved small success as a Hunter.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Logical. Bonds: Attractive, Religious, Job. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Ronobe Skill, Female Tiefling Monk 2
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)18 (+4) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Elven, Ignan, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 270 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Cory Hallewell, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Brewer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: To be a Stylist again; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Rich. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Hallewell, Male Human Barbarian 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: Peridot (40 gp).


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. With wild white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Veloptima is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Jeweler arts, while her father instructed her in etiquette, music and courtly manner. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Extrovert, Artistic. Bonds: Attractive, Family, Rich. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Veloptima Scheppen, Female Gnome Adept 2
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 16 (+3)10 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 310 gp.


Social Check DCs


Grom Watson, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. His hair is short and golden. His brown eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Flaws: Shy, Disease. Bonds: Religious, Rich. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Grom Watson, Male Half-Orc Fighter 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 500 sp. Moonstone (30 gp).


Social Check DCs

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