Heather Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a violet costume with the symbols of magic on her torso. She has a very tight haircut. Her brown eyes are slightly larger than normal.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Heather studied abroad. She helped her father out around the business and became quite the natural. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and meet up once more with her childhood friend
Ideals: Gifted. Bonds: Job, Adventurer, Family. Occupation: Slave Trader
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Jane Kendall, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. She has slicked back black hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is a Navigator first and foremost. She believes firmly that knowledge should be universal. She does not trust anyone and sleeps with one eye open.
History: She was born several months after her father was called into army service. Like her father and her brother before her, after school she went straight into learning to become a Navigator. She has worked as a Navigator like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Insomniac. Bonds: Attractive, Job, Military, Family. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 60 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). 2 Antitoxin.
Kipper Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His black hair is braided into rings. He has amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Dagger Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her white fur is drawn into a tight pony tail with a rose scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She takes great joy in being the best Armorer in town.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Dagger has worked very hard to control her curse. She now mingles about in high society.
Motivation: To clean up the streets; and to protect her home
Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Job, Rich, Guardian. Occupation: Armorer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 700 sp. 3 Acid flasks.
Roge Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man dresses like a well dressed Dilettante does. He has shaved his head bald. His green eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Fighting. Bonds: Job, Rich, Military, Immigrant. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 130 gp.
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