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Advanced [show]


Bimpnottin Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long black hair reaches down to her waist. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She now travels the world, in search of power and loot.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Bimpnottin Musgraben, Female Gnome Barbarian 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Helja Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She also is a firm believer in the womanly ideal.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Impulsive. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Helja Stoutale, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Barclay, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a simple grey robe with brown stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. He has a dull look in his brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Flaws: Selfish, Depressed. Bonds: Slave, Military, Poor. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Richard Barclay, Male Human Warrior 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Uraim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Uraim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful, Disease, Insomniac. Bonds: Religious. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Uraim Dankil, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 18 (+4)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 14
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 60 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Tiaathque Holimion, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue cloak and cross-gartered grey stockings. She has a penchant for wearing a ring with an oversized emerald on her right hand. She has moderate length silver hair. She is very pretty but has cold, dead eyes.

Personality: Tiaathque is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Tiaathque studied abroad. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 15 years.

Motivation: Money/treasure; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Extrovert, Gifted. Bonds: Rich, Attractive, Job. Occupation: Engraver

Voice: Can't modulate volume

Attributes [hide]

Tiaathque Holimion, Female Elf Bard 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnoll, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 500 sp.


Social Check DCs

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