Tenena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She typically wears tan cloth garments or leather armor, marred by chocolates. She wears a deerstalker hat to hide her balding. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Tenena was born the youngest of three triplets. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. Since then, she has sought to make the best of life.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Optimist, Gifted. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 6000 cp. Golden yellow topaz (200 gp).
Rosalind Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a robe, a symbol of magic around her neck, and a club on her belt, she is not a threatening figure. Her feathered hat is riddled with cuts and holes. Her fierce blue eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to her, and she is able to talk to them.
History: Rosalind was born in the south. At a young age she loved to build and create. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosalind fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Gifted, Persistence. Flaws: Ugly, Antagonistic. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Just what you see.
Thomas Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a violet small hat and violet clothes. He has done his best to style his silver hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.
History: Thomas was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.
Motivation: To settle down with his crush; and he is unsatisfied with his job
Ideals: Fighting, Philantrophist. Bonds: Poor, Attractive, Job, Has a crush. Occupation: Interpreter
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp.
Rael Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Slave, Religious. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Emerald (500 gp). Malachite (14 gp). Alexandrite (800 gp).
Zed Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears a black armored body suit, with a simple brown line shooting up and back down. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His thin eyebrows rest above his beady violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Zed has worked very hard to control his curse. He has achieved small success as a Marshal.
Motivation: Wants to open a new tavern; and to be a fletcher again
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
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