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Advanced [show]


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear pastel clothing when she does not wear armor. She is bristling with hidden weapons, mostly quarterstaffs and longswords. Her white fur is still thick. Her blue eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She plays an instrument quite well.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Shadow was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Shadow decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her brother recently and the two have been together since.

Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Criminal record, Family, Adventurer. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Shadow In the Wind, Female Tabaxi Wizard 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 10 (+0)10 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Emmeline Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her red hair is singed and shortened. Her gray unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Justice. Flaws: Ugly, Disease, Addict. Bonds: Adventurer. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Emmeline Amastacia, Female Half-Elf Adept 3
Medium (5'6") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Tourmaline (50 gp). Red garnet (50 gp).


Social Check DCs


Drusilia Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is long and golden with streaks of white, and is pulled back with small blue clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Drusilia was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: To be a Dilettante again; and to share knowledge with the world

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Drusilia Arnuanna, Female Elf Druid 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Medicine +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Chrysoberyl (50 gp).


Social Check DCs


Gilthur Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gilthur was raised in a hard working conservative environment. In his 11th year, his parents were killed by a illithids raid, leaving Gilthur alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker. Bonds: Adventurer, Job, Enemies, Debt. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Gilthur Fireforge, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 280 gp.


Social Check DCs


Trym Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Passionate, Persistence. Bonds: Adventurer, Nature. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Trym Kinsley, Male Human Paladin 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs

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