Raymond Weston, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear brown tank tops with tan pants. His hair is short and red. His eyes are gray and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has dedicated himself to building a better world.
Motivation: To clean up the streets; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Shy. Bonds: Slave, Adventurer, Guardian. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp. Onyx (80 gp). 1 Masterwork Uncommon Weapon.
Ralf Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries maces. He has no hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted necromantic powers by his dying brother.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp.
Solomon Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears yellow cloth garments or leather armor. He has done his best to style his black hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the south. He is lazy and tries to find solutions quickly.
History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Pacifist. Flaws: Lazy, Addict, Depressed. Bonds: Immigrant. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: Just what you see.
Gilbert Kelsey, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a brown cloak and cross-gartered pastel stockings. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Bonds: Attractive, Job, Military, Religious. Occupation: Doctor
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp. Moonstone (30 gp).
Efferil Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He usually wears his violet robe and has his scimitar always slung over his shoulder. His hair is greying and his face has many wrinkles. He has gleaming, smiling green eyes.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Mortician, but he was a colossal failure. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp. 1 Banded mail.
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