Aym Deft, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. She wears a broad hat to cover her moderate length dark red hair. Her gold eyes lackadaisically let the world flow into them.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born several months after her father was called into army service. When money was particularly tight she was walking through alleys when she overheard a Bookbinder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Secretive. Bonds: Military, Poor. Occupation: Bookbinder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Maiathah Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear yellow clothing when she does not wear armor. Her moppish red hair is in a traditional bowl cut. Her eyes are hazel.
Personality: Overbrimming with self-confidence, Maiathah isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her homeland was ravaged by war and she spent much of her life rebuilding it. Since then, she has sought to make the best of life.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to have a good time and be beloved
Ideals: Impeccable, Optimist, Gifted. Flaws: PTSD. Bonds: In love, Debt. Occupation: Animal Trainer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 240 gp.
Tree Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel deerstalker hat and pastel clothes. Her lavender fur is matted, messy, and big. Her fierce green eyes like to dwell on things.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.
Motivation: Many dire rats want her driven away; and someone believes her a fraud
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Magnifying glass.
Zagga Gyula, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a black suit. She carries with her a set of daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes have a joyful gleam in them most of the time.
Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Zagga was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Armorer
Voice: Booming voice
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Halimath Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky tan painted plate armor. His silver hair is kept up in a ponytail inside a Stetson hat. His amber eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Halimath was born the youngest of three triplets. Cursed with vampirism at a very young age, Halimath has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Insane, Fearful, Disease. Bonds: Family. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
