Flask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a pastel cloak and cross-gartered grey stockings. His red fur is thinning but still full. He wears large thick round spectacles.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Miller business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He was granted martial powers by his dying sister.
Motivation: He has a crush on the local Banker; and to be a banker again
Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Miller
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Azurite (13 gp).
Kithri Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple red robe with violet stripes complete with hood. She has wavy brown hair. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving Kithri is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Kithri lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their daughter. She worked as a Engraver, and she later adopted a second daughter.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Family. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Rimple Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. He has several tiny topaz earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rimple is combative with any and all who dare try his patience in the slightest.
History: When he was but 3 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He now mingles about in high society.
Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure
Ideals: Joker, Justice. Bonds: Rich, Immigrant, Enemies. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Ishte Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her chestnut hair is greasy and uncared for. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult; and to be a map maker again
Flaws: Ugly, Mundane, Antagonistic. Bonds: Job, Enemies. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Raymond Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a small hat. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator mother left him crippled. He left for the south, certain he would find work there.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1600 sp.
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