Therai Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying blue hair a little too much giving a sharp blue color. His white eyes have a joyful gleam in them most of the time.
Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small mountains village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Soapmaker
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. A pair of silk slippers encrusted with tiny pearls. (160 gp).
Sarah Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears violet painted combat armor at almost all times. Her hair is long and white with streaks of red, and is pulled back with small violet clips. She wears a mask on her face.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: Sarah hails from a village terrorized by gnolls. In her 11th year, her parents were killed by a gnolls raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Enemies. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 sp.
Pyntle Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She prefers to wear tan pants and tee shirts. She wears her hair in dreadlocks. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She comes from a rich western family. She was an athlete and attended two major summer competitions. She never won. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Rich. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).
Mary Haley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a grey vest and prefers blue and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her golden hair up. She has a tattooed face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing music.
History: She was born into a rich family. Mary was born on a far western mountains where she grew up under the tutelage of her mother, an expert Bricklayer. She left for the west, certain she would find work there.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Mara Lathalas, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. She is physically well-built. She sports blonde long hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a drow raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and revenge
Flaws: Antagonistic, Insomniac, Disease. Bonds: Attractive, Enemies. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Peridot (60 gp). Malachite (11 gp).
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