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NPC Generator

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Advanced [show]


Oriff Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She has a long silver ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Bounty Hunter father left her crippled. She has never given up on her music dream.

Motivation: Retire the richest woman in the north.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Oriff Aranore, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Silk rope.


Social Check DCs


Bertram Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey costume with the symbols of strength on his torso. He has wavy blonde hair. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Bertram does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Bertram studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Bertram Coombs, Male Human Wizard 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Merihim Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green tunic with violet highlights, and long white pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small mountains village. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Flaws: Addict, Shy. Bonds: Military, Nature, Religious, Enemies. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Merihim Disdain, Male Tiefling Fighter 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 30 gp.


Social Check DCs


Claira Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long black ponytail with little hanging trinkets. Her gray eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She has worked as a Sellsword like her father before her.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Flaws: Cynical, Shy, Fearful. Bonds: Nature, Job. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Claira Wilborn, Female Half-Elf Expert 4
Medium (4'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in red turtlenecks beneath a tan coat with brown slacks. He has done his best to style his blonde hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Deephollow, Male Halfling Warrior 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 600 sp.


Social Check DCs

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