Nurkara Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is wearing a long, grey cloak. She keeps her long golden hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. She is lazy and tries to find solutions quickly.
History: Nurkara hails from a village terrorized by drow. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nurkara took refuge in the old dungeon and found the beat up kukri and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Revenge; and she desires power and/or immortality
Flaws: Lazy. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp.
Fax Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of his god around his neck, and a sickle on his belt. Beneath his clothing is a huge mess of scar tissue. He sports a flattop crest cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Human compassion.
Ideals: Fighting, Pacifist. Flaws: Racist. Bonds: Slave, Attractive. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Chassath Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying blue crest a little too much giving a sharp blue color. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.
History: She was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She is not mentally stable, and does not behave rationally; and an old rival family wants her found
Ideals: Fighting, Athletic, Disciplined. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. Solid gold idol (200 gp).
Elaim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky grey painted plate armor. His auburn hair is cut short. His half smiles and violet eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Adventurer, but he got bored and became a Barber. He struck the Barber job and began his own company from there.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Athletic, Logical. Bonds: Attractive, Job, Rich. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Chain shirt.
John Smith, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears baggy violet pantaloons and a brown scarf. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Family, Poor. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 1600 sp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.
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