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NPC Generator

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Advanced [show]


Oskar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey costume with the symbols of luck on his torso. His auburn hair is knotted and matted. This green eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: He's looking for his big break; and a rival would like him out of the picture

Flaws: Terse. Bonds: Immigrant, Adventurer, Job, Criminal record. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Oskar Dankil, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Sarai Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She wears a fancy white dress. Her chestnut hair is wavy and long. Her eyes are amber and she is always smoking a pipe.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Terse, Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Sarai Warmwater, Female Halfling Aristocrat 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. A roughly beaten golden orb (60 gp).


Social Check DCs


Ella Hale, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a skull on it. Her auburn hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Flattery will make her almost putty in your hands.

History: Ella was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and a strong sense of loyalty to tabaxi people

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Ella Hale, Female Human Warrior 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp. 1 Average lock.


Social Check DCs


Kristryd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and wears an entirely grey suit with red socks and a vest with buckled shoes. Her left leg appears badly burned and disfigured. She wears a deerstalker hat to hide her balding. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She used her abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Emotional. Bonds: Rich, Job. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Kristryd Caebrek, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)8 (-1) 16 (+3)6 (-2)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 390 gp. 1 Half-Plate.


Social Check DCs


Anverth Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Anverth's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 6 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Criminal record, Immigrant. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Anverth Garrick, Male Gnome Wizard 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Insight +6, Religion +3
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp. 1 Banded mail.


Social Check DCs

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