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NPC Generator

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Advanced [show]


Abalaba Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears tattered old clothes. Her white hair is singed and shortened. Her violet eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She's since become an addict/alcoholic.

Motivation: Money/treasure; and she is greedy

Flaws: Ugly, Addict, Selfish. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Abalaba Scheppen, Female Gnome Wizard 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Ilga Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She prefers to wear flannel. Her head has been shaved. Her eyes are likewise violet.

Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilga is combative with any and all who dare try her patience in the slightest.

History: She was raised in a forest tribe. She made a point of taking high paying jobs and getting most of it up front. In the meantime she has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Ilga Barlow, Female Half-Orc Bard 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Draconic, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 600 sp.


Social Check DCs


Arnold Conway, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is generally shirtless and showing off his tattooed chest. His auburn hair is lengthy. He is baby faced.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Immigrant, In love. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Arnold Conway, Male Human Ranger 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Cecily Leighton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has moderate length chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food she seems plenty friendly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west; and to prove her worth to the world

Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Cecily Leighton, Female Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Seraphina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This woman sports red clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. Her black hair is cut jaggedly and amateurishly. Her hazel eyes peer out from beneath her top red hat.

Personality: Seraphina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seraphina took refuge in the ruined castle and found the beat up sickle and armor she uses now. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Seraphina Sunmeadow, Female Halfling Expert 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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