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NPC Generator

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Advanced [show]


Ahinar Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She has a large violet mantle and cape that has been intricately interwoven into her red robe. Her brown hair is thinning but still full. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a Adventurer first and foremost. She believes firmly that knowledge should be universal. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She became a Adventurer soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Justice. Bonds: Job, Family, Nature. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Ahinar Berevan, Female Half-Elf Commoner 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Damien Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and green robe with the hood down. He has styled his silver hair well, parting it to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Expand his business; and to be a marshal again

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Attractive. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Damien Reedfellow, Male Halfling Fighter 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp.


Social Check DCs


Tordrid Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, she is not a threatening figure. She has styled her white hair well, parting it to the left. Her thin eyebrows rest above her beady amber eyes.

Personality: She snorts whenever she laughs or is feeling confident. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Tordrid studied abroad. She found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Tordrid Trueblood, Female Dwarf Adept 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1300 sp.


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear blue clothing when he does not wear armor. His golden hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of drow

Ideals: Athletic, Logical. Flaws: Ugly, Disease, Insane. Bonds: Enemies. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Senteq Daergel, Male Gnome Druid 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1700 sp. Silver chalice with lapis lazuli gems (120 gp).


Social Check DCs


Lûgnak Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple black robe with white stripes complete with hood. His hair is cut close to his head. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Lûgnak was born the youngest of three triplets. In his 12th year, his parents were killed by a illithids raid, leaving Lûgnak alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He's in love; and find a way to reverse the transformation of his sister

Ideals: Artistic. Bonds: Has a crush, Adventurer, Family, Enemies. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Lûgnak Dalton, Male Half-Orc Cleric 2
Medium (5'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Star rose quartz (40 gp). Jasper (40 gp). Red-brown spinel (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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