Olunt Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey armored body suit, with a simple white line shooting up and back down and is in decent physical shape. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes are amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Cook mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Joker. Flaws: Impulsive, Disease, Insomniac. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 90 gp. 1 Masterwork Common Melee.
Rosalind Tewksbury, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Rosalind was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 30 gp.
Skûn Cholmondeley, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His blue eyes peer out from beneath his Stetson black hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.
History: Skûn was born with his father's beautiful face. He worked as a nervous Gardener and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and to be a spice merchant again
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Guardian, Job, Religious. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 160 gp. Sard (60 gp).
Oolah Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has shaved her head bald. Her gray eyes dart from person to person.
Personality: Oolah wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... She believes the world needs to unite to get rid of goblins once and for all.
History: From birth she was tutored by a cruel and relentless mentor. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 160 gp.
Barendd Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in a clean brown cloak covering his clean studded leather. His head has been shaved. His ears are large.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a necromancer, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Mentor, Rich. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
