Habor Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Habor fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Has a crush, Nature, Adventurer. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 60 gp.
Adelard Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to hide his balding. His amber eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and sabotage a competitor
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Mentor, Job. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 30 gp.
Vondal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely brown suit with red socks and a vest with buckled shoes. He sports a long silver beard, and similarly colored long hair. His eyes are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Apothecary.
Motivation: Further expansion of business; and he has money and likes to spend it
Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Rich. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 200 sp.
Zykroff Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely black suit with green socks and a vest with buckled shoes. She wears a small hat to hide her balding. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Zykroff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal poetry training, and achieved minor success. She now spends her time doing works of charity.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted, Artistic, Philantrophist. Bonds: Poor. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 2 Holy water.
Aldous Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a yellow collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is brown and curly. He wears a mask on his face.
Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was granted druidic powers by his dying sister.
Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Religious, Enemies. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Bloodstone (30 gp). Jasper (30 gp).
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