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Advanced [show]


Akmen Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Akmen was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Akmen has worked very hard to control his curse. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world; and seeks redemption

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Akmen Sanctuary, Male Tiefling Monk 2
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She is generally well dressed albeit a few years behind the times. Her golden hair is cut short with large spiked bangs in the front. Her hazel eyes dart from person to person.

Personality: Calm and collected, she is a well trained Stableman. Sannl enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Sannl took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Stableman soon after.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Job, Criminal record. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Sannl Aranore, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Celestial, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp.


Social Check DCs


Nim Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a deerstalker hat to hide his balding. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of northern immigrants he idolized his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Impulsive. Bonds: Enemies, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Nim Arnuanna, Male Elf Fighter 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 17 (+3)16 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Silaqui Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A 4'9" eastern woman, she usually wears her tan robe and has her monstrous two handed axe always slung over her shoulder. Her silver hair is matted, messy, and big. She has a tattooed face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She plays an instrument quite well.

History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life; and money/treasure

Ideals: Artistic, Persistence. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Silaqui Yaeldrin, Female Elf Ranger 2
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 18 (+4)10 (+0)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 cp. Large well-done wool tapestry (400 gp).


Social Check DCs


Kerkad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He carries a battered scimitar and tarnished bastard sword as well. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kerkad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Military. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Kerkad Beryntolthropal, Male Dragonborn Cleric 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 sp.


Social Check DCs

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