Umpen Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a blue cloak and cross-gartered white stockings. His red hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He plays an instrument quite well.
History: The child of western immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Human compassion; and wants to open a new tavern
Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee.
Percival Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries a battered dagger and tarnished greataxe as well. He has moderate length red hair. He has a dull look in his amber eyes.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out north to avoid the crime he committed. He has never given up on his painting dream.
Motivation: A rival would like him out of the picture.
Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Audhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is renowned for her bright grey dresses and hats. Her golden hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Audhild is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has dedicated herself to building a better trade route.
Motivation: To clean up the streets; and her relatives are trying to arrange a marriage
Flaws: Antagonistic. Bonds: Family, Rich, Adventurer, Guardian. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Lidda Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white shirt with thin black vertical stripes and yellow pants. She wears a broad hat to hide her balding. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a logical person and will generally grow upset if things defy logic and science.
History: Lidda was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. By chance she met her brother recently and the two have been together since.
Motivation: Wants a kiss; and her spouse's relatives view her with great suspicion
Ideals: Logical. Bonds: Guardian, Family, Has a crush. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling, Elven, Infernal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (110 gp). 1 Masterwork Common Melee.
Oolah Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She prefers to wear white clothing when she does not wear armor. Her hair, while still mostly brown, has prominent grey streaks. She wears large thick round spectacles.
Personality: She is almost excessively polite to everyone, even when angry. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a Dilettante, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oolah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job, Debt. Occupation: Mercenary
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 350 gp.
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