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NPC Generator

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Advanced [show]


Cairn Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a pixie cut. His white eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and wishes to resurrect an old love

Flaws: Mundane. Bonds: Attractive, Rich, Immigrant, In love. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Cairn Sorrow, Male Tiefling Warrior 3
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 9 (-1)20 (+5)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Mordai Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears tight fitting clothing which further accentuates his frame. His right leg appears badly burned and disfigured. His hair, while still mostly white, has prominent grey streaks. His white eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He became a Sailor soon after.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Attractive, Poor, Enemies, Job. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Mordai Hate, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 8 (-1)14 (+2)
Skills History +5, Performance +4
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp.


Social Check DCs


Ribbles Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He keeps his auburn hair in a pixie cut. His eyes are a pleasant green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ribbles was raised in a hard working conservative environment. He was taken from his home at a very young age. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Ribbles Daergel, Male Gnome Commoner 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +5, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +1

Possessions: 48000 sp. Emerald (400 gp). Sardonyx (80 gp). 1 Masterwork studded leather. 1 Masterwork Light steel shield. 1 Masterwork studded leather.


Social Check DCs


Roywyn Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her black hair is heavily combed to the right. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and many illithids want her driven away

Ideals: Justice, Joker. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Roywyn Folkor, Female Gnome Bard 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear brown pants and tee shirts. His brown hair is cut short. His eyes are a pleasant gray.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up crossbow and armor he uses now. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality

Ideals: Justice, Fighting. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Bertram Darlington, Male Human Druid 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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