Emeny Addington, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries a battered bastard sword and tarnished longbow as well. Her long golden hair reaches down to her waist. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: She was born at the edge of vast forest. She was an apprentice working in her father's forge. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Nature, Job. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp.
Rose Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears white leather gloves, a white jacket, and tight pants. She has done her best to style her black hair to look like a famous performer. Her gray eyes peer out from beneath her Stetson white hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.
History: She was born a particularly ugly child, much to the horror of her parents. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Ugly. Bonds: Immigrant, Nature, Family. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Patrick Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright yellow suits and hats. He carries with him a set of maces on his belt, each one with a ruby on the hilt. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are hazel.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Patrick lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Fighting. Flaws: Addict. Bonds: Family, Rich, Job, Attractive. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Mormo Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green coat over a blue low-cut shirt, and a feathered hat upon his head. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: Mormo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Mormo was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Cressel Still, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy green pantaloons and a white scarf. His hair, while still mostly black, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Server. He invites people to come help in his community garden.
History: He got into the Server business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Cressel never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Debt, In love. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
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