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Advanced [show]


Vonbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He carries a battered shield and tarnished sword as well. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc

Ideals: Fighting. Flaws: Hedonist, Mundane, Antagonistic. Bonds: Criminal record. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Vonbin Durthane, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 220 gp.


Social Check DCs


Kothûg Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is knotted and matted. His green eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Joker, Artistic, Entrepeneur. Bonds: Rich, Nature. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Kothûg Charlton, Male Half-Orc Expert 2
Medium (5'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 14 (+2)6 (-2) 15 (+2)11 (+0)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs


Gerald Tao, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a violet suit, green shirt, and grey tie. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Gerald was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants to work out more often; and a deep hatred of orcs

Ideals: Athletic, Persistence. Flaws: Insomniac, Secretive. Bonds: Enemies. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Gerald Tao, Male Half-Elf Bard 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 1500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Half-Plate.


Social Check DCs


Arnold Walpole, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky brown painted plate armor. His long red hair reaches down to his waist. He has hazel eyes and a brown hat with a yellow feather.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Arnold Walpole, Male Human Fighter 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 14 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 150 gp.


Social Check DCs


Aramil Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aramil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Aramil hails from a village terrorized by giants. In his 10th year, his parents were killed by a giants raid, leaving Aramil alone in the world. After a stint in an orphanage, he was adopted. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He doesn't get along with people that don't share his tastes; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable, Artistic. Flaws: Addict. Bonds: Enemies, Debt. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Aramil Smith, Male Half-Elf Adept 4
Medium (5'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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