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Advanced [show]


Theobald Allerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He wears his red hair up in a very large beehive style do. His blue eyes peer out from beneath his small brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Theobald Allerton, Male Human Warrior 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp.


Social Check DCs


Pikar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He usually wears his white robe and has his pickaxe always slung over his shoulder. His long golden hair reaches down to his waist. His eyes are gray and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Halfling conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and elven compassion

Ideals: Athletic, Optimist. Flaws: Shy, Disease, Racist. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Pikar Stoutbridge, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. 1 Buckler.


Social Check DCs


Vanuath Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears a tight fitting violet shirt and pants, and his gloved hand is found clutching a scythe. His golden hair is kept up in a ponytail inside a broad hat. His thin eyebrows rest above his beady gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Shy, Mundane. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Vanuath Coleman, Male Half-Elf Rogue 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)9 (-1) 15 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her tied-back hair is blonde. She is very pretty but has cold, dead eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her mother raised her in a mountain cabin. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her sister recently and the two have been together since.

Motivation: Wants to work out more often; and to reunite with her absent father

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Nature, Family. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Marastyr Brawnanvil, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp.


Social Check DCs


Armara Creed, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her hair is brown and very short. Her eyes, though not visible through her cowl, are gold.

Personality: She acts crazy and hedonistic. Armara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Flaws: Ugly, Hedonist. Bonds: Poor, Family, Nature. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Armara Creed, Female Tiefling Fighter 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5

Possessions: 400 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs

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