Astaro Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. Her purple hair is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: Astaro hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and an old rival family wants her found
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Family. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 9000 cp.
Elysande Roscoe, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Layabout. Her hair, while still mostly auburn, has prominent grey streaks. She has brown eyes and a grey hat with a brown feather.
Personality: Abrasive and pushy, she has a hard time making friends. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Someone believes her a fraud; and to prove her worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Religious, Enemies. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Harbek Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a shortbow. He has a long red beard with little hanging trinkets. He has violet eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.
History: Harbek hails from a village terrorized by brigands. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Armorer for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a soapmaker again
Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Job, Criminal record. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Lamlis Horineth, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. His auburn hair is heavily combed to the right. His hazel eyes peer out from beneath his broad tan hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Adventurer. Occupation: Brewer
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Jezebeth Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is matted, messy, and big. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
