Althaea Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. Her hair is long and white with streaks of blonde, and is pulled back with small blue clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: Calm and collected, she is a well trained Animal Trainer. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Tanner, but she was a colossal failure. She now owns her own business.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Logical, Fighting. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 7 (-2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Tomph Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing colorful clothing, dressed as a Hunter. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Hunter in town.
History: She was raised in a island tribe. Through the years after Tomph was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Tomph's father didn't care for her much, and the feeling was mutual. She now owns her own business.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Criminal record. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Imsh Byron, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a white tunic with grey highlights, and long black pants that bunch up around his shoes. He has wavy chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 250 gp. 1 Masterwork Common Melee.
Caeldrim Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy auburn hair. His eyes are blue and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Justice. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp. 1 Masterwork Common Melee.
Nyx Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a blue costume with the symbols of the sun god on her torso. Her auburn hair is heavily combed to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Gnome supremacist, though she does not identify as such. Her job bores her to no end. She has decided to make it more interesting.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Nyx abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
