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NPC Generator

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Advanced [show]


Pearl Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" western woman, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and auburn. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Pearl is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Pearl Warmwater, Female Halfling Bard 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: Silver pearl (40 gp).


Social Check DCs


Gurdis Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her bastard sword ready. She wears her blonde hair up in a very large beehive style do. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She enjoys reading and quiet.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Philantrophist, Logical. Flaws: Addict, Antagonistic. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Gurdis Battlehammer, Female Dwarf Warrior 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 13 (+1)7 (-2)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Golden pearl (50 gp). 3 Alchemist’s fire.


Social Check DCs


Dreali Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a tan and white robe with the hood down. He has a long white beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east. Dreali was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: To be a Animal Trainer again; and expand his business

Flaws: Terse. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Dreali Ethanasath, Male Elf Ranger 1
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Shifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern woman is dressed in earthy colors with a brown and white handkerchief worn on her right side. Her orange fur is smooth and relatively long. Her eyes are likewise copper.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Shifting studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Dyer for hire.

Motivation: A rival would like her out of the picture; and an old rival family wants her found

Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Criminal record, Family. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Shifting Running, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Aura Wind, Female Tabaxi Commoner 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp.


Social Check DCs

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