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NPC Generator

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Advanced [show]


Melissa Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her black hair is knotted and matted. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a mountains tribe. She worked as a nervous Dyer and found it very stressful. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Attractive, Family, Nature, Job. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Melissa Qualanthri, Female Half-Elf Aristocrat 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Unvera Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan costume with the symbols of luck on her torso. Her hair is always cut to a buzz. Her eyes are hazel and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a forest tribe. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She's in love; and to find somewhere to settle down

Flaws: Mundane, Fearful. Bonds: Nature, Rich, Has a crush. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Unvera Musgraben, Female Gnome Rogue 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)18 (+4) 12 (+1)8 (-1)
Skills Nature +6, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Terran, Sylvan, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Bryseis Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She carries a battered longsword and tarnished bow as well. She keeps her brown hair in a pixie cut. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Sold as a small child to a necromancer, Bryseis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bryseis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Mentor. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Bryseis Allure, Female Tiefling Sorcerer 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 15000 cp.


Social Check DCs


Dariff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her white hair is styled in orderly dreadlocks. Her fierce amber eyes like to dwell on things.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not trust anyone and sleeps with one eye open.

History: She was born at the edge of vast forest. Through the years after Dariff was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Dariff's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Nature, Debt. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Dariff Thrahak, Female Dwarf Warrior 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. Blue quartz (10 gp).


Social Check DCs


Agatha Kinsley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown shirt with thin grey vertical stripes and black pants. Her hair is black and curly. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Agatha hails from a village terrorized by gnolls. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Meet up once more with her childhood friend; and her relatives are trying to arrange a marriage

Flaws: Insane. Bonds: Adventurer, Enemies, Family. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Agatha Kinsley, Female Human Aristocrat 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp.


Social Check DCs

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