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Advanced [show]


Mijira Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She is well dressed, constantly wearing a black suit, white shirt, and brown tie, and her gloved hand is found clutching a bastard sword. Her crest is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Mijira will drive conversation. She is obsessed with a lost civilization.

History: The child of a Glassblower, who enjoyed hunting, Mijira was taken on many hunting expeditions. Mijira was born on a far western forest where she grew up under the tutelage of her mother, an expert Courier. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Extrovert. Flaws: Insomniac. Bonds: Adventurer, Nature, Immigrant. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Mijira Shestendeliath, Female Dragonborn Adept 2
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 280 gp.


Social Check DCs


Miles Darby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His moppish blonde hair is in a traditional bowl cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves poetry and to teach people poetry more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Mercenary again; and he is greedy

Ideals: Artistic. Flaws: Fearful, Shy. Bonds: Rich, Job. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Miles Darby, Male Human Barbarian 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Silver pearl (90 gp).


Social Check DCs


Miles Kitchur, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy golden hair. His eyes are gray and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west to a Hunter, Miles learned a great deal about his mother's area of expertise. When Miles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Impeccable. Bonds: Immigrant, Job, Military. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Miles Kitchur, Male Human Warrior 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Sindri Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Mayor, Sindri learned a great deal about his mother's area of expertise. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Gifted, Entrepeneur. Bonds: Rich, Job. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sindri Umbodoben, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Superior lock. 1 Bullseye lantern. 1 Masterwork Musical instrument. 1 Silver holy symbol.


Social Check DCs


Bendoo Jacobs, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She has dyed her greying black hair a little too much giving a sharp black color. Her brown eyes are slightly larger than normal.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in sword use. She has never given up on her dancing dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of dire rats

Ideals: Artistic, Fighting. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Bendoo Jacobs, Female Half-Orc Rogue 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)7 (-2) 16 (+3)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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