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Advanced [show]


Sapply Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. He has had some formal music training, and achieved minor success. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Sapply Nackle, Male Gnome Barbarian 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 200 sp. Black velvet mask with numerous citrines (170 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Makaria Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her brown hair is matted, messy, and big. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Immigrant, Debt. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Makaria Instinct, Female Tiefling Commoner 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Trym Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Bounty Hunter, and a wedding ring on her right hand. Her white hair, when down, is lengthy. Her eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Halflings. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born to a Dyer, her mother struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She inherited the family business which she has now maintained for 10 years.

Motivation: Marry her brother to traveling adventurers; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: In love, Family, Poor, Job, Adventurer. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Trym Fatrabbit, Female Halfling Wizard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Birel Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in earthy colors with a blue and tan handkerchief worn on her left side. She keeps her black hair in a pixie cut. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is mildly Elf supremacist, though she does not identify as such. She is an amazing painter.

History: She was raised in a forest tribe. As a young adult she joined a group advocating for an improvement in Elven conditions. She now spends her time doing works of charity.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Gifted, Philantrophist. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Barber

Voice: Deep voice with rolling R's

Attributes [hide]

Birel Ethanasath, Female Elf Warlock 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 90 pp.


Social Check DCs


Bertram Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow costume with the symbols of the four houses of cards on his torso. His white hair is greasy and uncared for. His ears are large.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: Bertram was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence, Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Leeming, Male Half-Elf Warrior 3
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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