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Advanced [show]


Arumawann Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Arumawann and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Arumawann Welber, Male Gnome Warrior 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Arara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: An older woman who sports blue clothing, slightly heavier than average wear, she is not a threatening figure. Her chestnut hair is cut short. Her eyes, though not visible through her cowl, are brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 3 years old her parents immigrated from the west. Her father was a mechanic, and taught her how to fix just about anything. She left for the west, certain she would find work there.

Motivation: She is content; and to end her boredom

Ideals: Philantrophist, Persistence. Flaws: Impulsive, Mundane. Bonds: Immigrant. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Arara Netyoive, Female Elf Warrior 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Beloril Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He has moderate length chestnut hair. He has amber eyes and a brown hat with a black feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Meet up once more with his childhood friend; and to pay off his debts

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature, Debt. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Beloril Goldfinder, Male Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 7000 cp. Rock crystal (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Torinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His gold crest is braided into rings. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast plains. Torinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Torinn Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Godfrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left leg appears badly burned and disfigured. His red hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Gifted from a young age, Godfrey studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Godfrey Carlton, Male Human Monk 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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