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Advanced [show]


Shamil Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is unkempt and raggedy. She is baby faced.

Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Barber

Voice: German accent

Attributes [hide]

Shamil Rofferton, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Antinua Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her long black hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Antinua never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Optimist. Bonds: Immigrant, In love, Military, Rich. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Antinua Qualanthri, Female Elf Barbarian 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears professional attire. His right hand appears badly burned and disfigured. His black fur is kept up in a ponytail inside a top hat. His eyes are copper.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nimble was born the youngest of three triplets. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Weaver job and began his own company from there.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and wants to open a new tavern

Flaws: Cynical. Bonds: Attractive, Job, Family. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Nimble Grass, Male Tabaxi Barbarian 5
Medium (5'7") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nithther Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His scarlet crest is matted, messy, and big. His ears are large.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Nithther Linxakasendalor, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Dûgz Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears white painted combat armor at almost all times. He has golden hair. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Dûgz Stansfield, Male Half-Orc Cleric 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Infernal, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp. Jet (140 gp). Malachite (15 gp).


Social Check DCs

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