Barbena Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her hair is silver and curly. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Barrister. She turns her eye from what people do, preferring to live and let live. She is skeptical of what others tell her and is slow to trust.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Barrister and found it very stressful. She has worked as a Barrister like her father before her.
Motivation: Sabotage a competitor; and expand her business
Flaws: Shy. Bonds: Immigrant, Job, Mentor. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Mantus Chance, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He sports black clothing, slightly heavier than average wear. His dark red hair is singed and shortened. His eyes, though not visible through his cowl, are red.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Shepherd, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is content; and an old rival family wants him found
Ideals: Athletic, Joker. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Animal Trainer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Buckler.
Yevelda Shelly, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is knotted and matted. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Yevelda studied abroad. She made a point of taking high paying jobs and getting most of it up front. She's since become an addict/alcoholic.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 170 gp.
Aym Principle, Female Tiefling [Permalink]
Personal [hide]
Description: She is typically in her Painter uniform, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her white hair is drawn into a tight pony tail with a rose scrunchie. Her gold eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.
History: Aym hails from a village terrorized by orcs. She was taken from her home at a very young age. She hasn't been sleeping well lately.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Flaws: Insomniac. Bonds: Job, Enemies, Slave, Adventurer. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Naal Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear violet tank tops with blue pants. His golden hair is smooth and relatively long. He has a dull look in his gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. Naal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Flaws: Hedonist. Bonds: Attractive, Religious, Poor, Criminal record. Occupation: Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30 gp.
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