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Advanced [show]


Gorfel Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. He wears his white hair down. His brown eyes are passionate and lively.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Gorfel does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Gorfel Tickle, Male Half-Orc Commoner 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 40 gp.


Social Check DCs


Ekemon Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green clothing when he does not wear armor. His purple hair, when down, is lengthy. He has a dull look in his white eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Ekemon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Marshal, Ekemon learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Hedonist, Mundane. Bonds: Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Ekemon Sanity, Male Tiefling Warlock 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Robert Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His chestnut hair is matted, messy, and big. His gray eyes peer out from beneath his Stetson brown hat.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He desires power and/or immortality; and money/treasure

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Robert Radcliffe, Male Human Cleric 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Three In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel painted combat armor at almost all times. She is muscular with a powerful set of arms. Her black fur is lengthy. Her eyes are likewise yellow.

Personality: She exudes charisma. She is a tour de force of persuasion. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in the north, but her parents moved at a very young age to the west. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Three In the Morning, Female Tabaxi Cleric 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He sports pastel clothing, slightly heavier than average wear. His fur is short and white. His hazel unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Great was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Disease. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Great Moon, Male Tabaxi Barbarian 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs

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