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Advanced [show]


Phelaia Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman sports black clothing, slightly heavier than average wear. Her white hair is still thick. Her silver eyes lackadaisically let the world flow into them.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Phelaia studied abroad. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She hasn't been sleeping well lately.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and to get a good night's sleep

Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Phelaia Frailty, Female Tiefling Cleric 3
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 3 Alchemist’s fire.


Social Check DCs


Merihim Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He has done his best to style his brown hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Merihim lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Immigrant, Attractive, Family. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Merihim Sarcasm, Male Tiefling Barbarian 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. Banded agate (4 gp). Black star sapphire (800 gp).


Social Check DCs


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. She has done her best to style her scarlet crest to look like a famous performer. She has several tiny jet earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the north to a Interpreter, Daar learned a great deal about her father's area of expertise. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she wants to meet her childhood hero

Ideals: Joker. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Adept 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Rael Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries a battered falchion and tarnished longbow as well. His hair is long and red with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His hazel eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Rael was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Philantrophist. Bonds: Religious, Enemies. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Rael Hardy, Male Half-Elf Monk 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Bethrynna Withrethin, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'0" and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is singed and shortened. Her eyes are gray and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Bethrynna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Family. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Bethrynna Withrethin, Female Elf Warlock 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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