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Advanced [show]


Brottor Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries shortspears. His chestnut hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Brottor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Family, Poor. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Brottor Graybeard, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 19 (+4)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs


Melech Knack, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a colorful flower in his silver hair. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Detective

Voice: Raspy

Attributes [hide]

Melech Knack, Male Tiefling Warrior 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Zephan Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Tanner does. His white hair, when down, is lengthy. His red unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Zephan was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job.

Flaws: Disease, Forgetful. Bonds: Job, Poor, Adventurer. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Zephan Verity, Male Tiefling Druid 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 9 (-1)16 (+3)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Simon Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries bows. His hair is silver, silky, and of moderate length. He has several tiny ruby earrings on each ear.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Further expansion of business.

Ideals: Fighting. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Simon Sandoval, Male Half-Elf Paladin 4
Medium (5'0") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Valida Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Logical. Bonds: Rich, Attractive, Job. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Valida Battlehammer, Female Dwarf Commoner 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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