Herleva Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She dresses like a well dressed Assassin does. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Herleva grew up listening to her father's many stories. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Joker, Logical, Gifted. Bonds: Job, Adventurer. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. Blue sapphire (700 gp). Tourmaline (130 gp). 1 Minor magic item.
Dagger Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her cinnamon fur is heavily combed to the left. Her blue eyes are passionate and lively.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She cannot resist a sob story and will often dote over anyone who has one.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted druidic powers by her dying brother.
Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out
Ideals: Philantrophist, Gifted. Bonds: Rich, Nature, Slave. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
Possessions: 500 sp.
Raam Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears tattered old clothes. He has styled his blue hair well, parting it to the right. His white eyes peer out from beneath his top green hat.
Personality: He can speak with the recently deceased. He pushes his goals aggressively. He is also a coward if confronted.
History: He comes from a rich southern family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Fearful, Insane. Bonds: Rich. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 330 gp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp).
Herleva Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is long and brown with streaks of red, and is pulled back with small yellow clips. She has a tattooed face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Weaver and found it very stressful. She inherited the family business which she has now maintained for 3 years.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Extrovert. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2200 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Mardnab Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her head has been shaved. Her fierce hazel eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.
History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.
Motivation: To pay off her debts; and wants to open a new tavern
Flaws: Ugly, Shy, Mundane. Bonds: Military, Job, Debt. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. 1 Disguise kit. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
