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NPC Generator

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Advanced [show]


Everard Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail, marred by beers. His white hair is unkempt and raggedy. His violet eyes peer out from beneath his wide-brimmed yellow hat.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Miner father left him crippled. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Adventurer. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Everard Ariessus, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Spice Merchant profession.

History: Born to a Spice Merchant, his father struggled to pay the bills. He worked as a nervous Masseuse and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 2000 sp.


Social Check DCs


John Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His blonde hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 7 years old his parents immigrated from the north. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. John's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

John Cumberbatch, Male Human Druid 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. 3 Holy water.


Social Check DCs


Erevan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He has no hair. This amber eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Immigrant. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Erevan Netyoive, Male Elf Ranger 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Nim Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. He has golden hair. His eyes are violet.

Personality: Nim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Miller business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Optimist. Bonds: Immigrant, Job. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Nim Dalanthan, Male Half-Elf Warlock 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 9 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs

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