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Advanced [show]


Tiaathque Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet collared shirt and pastel skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt, and she perpetually has her greataxe ready. With bright chestnut hair. Her blue eyes are passionate and lively.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born the only child of a wealthy merchant. In her youth she was a Priest, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Secretive, PTSD. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Tiaathque Ostoroth, Female Half-Elf Rogue 4
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 8 Acid flasks. 3 Tanglefoot bags. 4 Antitoxin. 3 Thunderstones.


Social Check DCs


Sarah Yorke, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a grey coat over a black low-cut shirt, and a broad hat upon her head. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Sarah was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Sarah Yorke, Female Human Warrior 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp. Jade (70 gp).


Social Check DCs


Gurdis Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and prefers to wear grey pants and tee shirts. Her right leg appears badly burned and disfigured. She has no hair. Her brown eyes are slightly larger than normal.

Personality: She is fixated on the number 98. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Gurdis Daraln, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Heiser, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is heavily combed to the right. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Shane took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Adventurer, Nature, Has a crush, Family. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Shane Heiser, Male Human Expert 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Puyet Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a perfectly clean shirt and pair of pants. Her black hair is heavily combed to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: Aggressive, abrasive, and angry, Puyet embodies much of what other species detest in the Half-Orcs. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born the only child of a wealthy merchant. She found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: To prove her worth to the world; and retire the richest woman in the south

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Puyet Hadley, Female Half-Orc Fighter 2
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 2000 sp. Golden yellow topaz (500 gp). Eye agate (14 gp). Moss agate (14 gp).


Social Check DCs

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