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Advanced [show]


Leucis Light, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing colorful clothing, dressed as a Spy. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Ugly, Shy, Disease. Bonds: Guardian, Rich, Religious. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Leucis Light, Male Tiefling Warlock 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 8000 cp.


Social Check DCs


Sariel Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses in tan turtlenecks beneath a black coat with yellow slacks, and sports empty pouches on her belt. She wears a colorful flower in her brown hair. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. Sariel is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: The child of western immigrants she idolized her mother. When Sariel reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.

Motivation: To reunite with her absent mother.

Ideals: Gifted. Bonds: Attractive, Family, Immigrant, Military. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Sariel Wasanthi, Female Elf Fighter 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wrenn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes and a tan hat with a white feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Enemies, Poor, Nature. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Wrenn Wildwander, Male Gnome Rogue 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 3000 cp. Chrysoprase (80 gp). Tourmaline (150 gp). Peridot (80 gp).


Social Check DCs


Werydd Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. She has a long white ponytail with little hanging trinkets. Her violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She uses divination through singing.

History: Werydd hails from a village terrorized by dire rats. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted druidic powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Ugly. Bonds: Slave, Enemies. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Werydd Dankil, Female Dwarf Commoner 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Dagger Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear pastel tank tops with green pants. His fur, while still mostly cinnamon, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Armorer, Dagger learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and many drow want him driven away

Flaws: Selfish. Bonds: Enemies, Job, Adventurer. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Dagger Timber, Male Tabaxi Monk 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 18 (+4)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 6000 cp.


Social Check DCs

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