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Advanced [show]


Donaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He keeps his black crest in a flapper bob. His red eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Bookbinder, Donaar learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has drifted from career to career and currently works as a Bookbinder.

Motivation: He is currently in port desperately looking for someone to get him out; and someone believes him a fraud

Ideals: Gifted. Flaws: Racist. Bonds: Enemies, Job, Slave. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Donaar Turnuroth, Male Dragonborn Bard 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Morkral Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: A skeptical and narcissistic man, Morkral's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Attractive, Military. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Morkral Battlehammer, Male Dwarf Rogue 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Abalaba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her small hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are hazel.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Abalaba Murnig, Female Gnome Warrior 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Decarabia Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green coat over a brown low-cut shirt, and a top hat upon her head. She carries a battered shortspear and tarnished halberd as well. Her brown hair is heavily combed to the right. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Spice Merchant, her mother struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Decarabia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Criminal record, Poor. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Decarabia Cheer, Female Tiefling Barbarian 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ida Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear yellow clothing when she does not wear armor. With bright auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in a small island village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She has passion for adventuring and risk; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Nature, Enemies, Adventurer. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Ida Floshem, Female Half-Elf Druid 1
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 18 (+4)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 14
Languages Common, Elven, Draconic, Abyssal, Auran, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 200 sp.


Social Check DCs

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