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Advanced [show]


Art On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears dark leathers with embroidery, she is not a threatening figure. Her fur is cinnamon and curly. Her eyes are copper.

Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants to meet her childhood hero; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur. Flaws: Impulsive, Ugly. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Art On the Water, Female Tabaxi Monk 2
Medium (4'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 16 (+3)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large pastel mantle and cape that has been intricately interwoven into his blue robe. His beige fur is still thick. This amber eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Rich, Family. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Aura Thunder, Male Tabaxi Adept 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)18 (+4)
Skills Performance +6, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp.


Social Check DCs


Jarsali Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Beneath her clothing is a huge mess of scar tissue. With wild brown hair. Her eyes are likewise gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a minor phobia of water and hates getting wet.

History: She was born the only child of a wealthy merchant. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is terrified, and will act out of fear.

Ideals: Entrepeneur, Gifted. Flaws: Depressed, Fearful. Bonds: Slave. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Jarsali Erenaeth, Female Elf Monk 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)9 (-1) 15 (+2)15 (+2)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Enna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears professional attire. She sports golden long hair. Her brown eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a mountains tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has drifted from career to career and currently works as a Engraver.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Job, Nature, Rich. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Enna Xistsrith, Female Elf Cleric 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp.


Social Check DCs


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her scimitar. She carries a battered spear and tarnished scimitar as well. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are gray.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Fletcher, Seraphina learned a great deal about her mother's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: A rival would like her out of the picture; and wants to open a new tavern

Ideals: Fighting, Athletic. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Seraphina Tealeaf, Female Halfling Paladin 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 sp.


Social Check DCs

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