Bryseis Twist, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports green clothing, slightly heavier than average wear. Her red hair is thinning but still full. She has gleaming, smiling gold eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with her god.
History: She was born in the east, but her parents moved at a very young age to the south. She helped her father out around the business and became quite the natural. She hasn't been sleeping well lately.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Immigrant, Religious, Job. Occupation: Cook
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 19 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Sun Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear flannel. Her beige fur has been sun bleached extensively. Her thin eyebrows rest above her beady blue eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to her, and she is able to talk to them.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. She used her abilities to trick people and travel the world for free.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record. Occupation: Doctor
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 11000 sp. Jet (70 gp). 1 Half-Plate. 1 Banded mail.
Odo Marlowe, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey armored body suit, with a simple pastel line shooting up and back down. His silver hair is long and unkept. His thin eyebrows rest above his beady blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Odo was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He struck the Shepherd job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Star rose quartz (70 gp).
Uraim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a worn and beaten armor. His silver hair is unkempt and raggedy. He has a dull look in his violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: Uraim was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 280 gp.
Erias Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear brown pants and tee shirts. He has moderate length auburn hair. His hazel eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 6 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow
Flaws: Shy. Bonds: Religious, Immigrant, Adventurer, Enemies. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
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