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Advanced [show]


Sarah Tewksbury, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean brown cloak covering her clean studded leather. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Sarah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: The child of northern immigrants she idolized her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent father; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Immigrant, Family, Religious. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Sarah Tewksbury, Female Human Ranger 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp.


Social Check DCs


Therai Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black tunic with brown highlights, and long black pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized jet on his right hand. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is harsh and unforgiving.

History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Therai's homeland. Therai decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Therai Talent, Male Tiefling Commoner 1
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Aramil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears blue leather gloves, a blue jacket, and tight pants. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Aramil's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Aramil Netyoive, Male Elf Warrior 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Vilberg Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'9". He wears a worn and beaten armor, and his gloved hand is found clutching a hand crossbow. He has shaved his head bald. His skin is flawless and his green eyes scan people very quickly.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal music training, and achieved minor success. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Vilberg Royal, Male Half-Orc Rogue 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)7 (-2) 9 (-1)11 (+0)
Skills History +0, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Soveliss Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many brown ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long auburn beard, and similarly colored long hair. He is baby faced.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. As long as the job gets done he does not care how it got done.

History: The child of a Engraver, who enjoyed hunting, Soveliss was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Soveliss took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He inherited the family business which he has now maintained for 8 years.

Motivation: He is content; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Professionalism. Flaws: Mundane. Bonds: Enemies, Nature, Job. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Soveliss Selevarun, Male Elf Warrior 1
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs

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