Kallista Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a green and brown robe with the hood down. Her brown hair, when down, is lengthy. Her silver eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Masseuse arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She struck the Masseuse job and began her own company from there.
Motivation: To find somewhere to settle down; and she is content
Ideals: Joker. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 6000 cp. 1 Masterwork Common Melee.
Mormo Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.
History: Mormo was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered singing. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Fighting, Athletic, Passionate, Artistic. Bonds: Attractive. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Masterwork Artisan’s tools.
Audhild Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her red hair is well kept. She has several tiny topaz earrings on each ear.
Personality: Abrasive and pushy, she has a hard time making friends. She is harsh and unforgiving.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Audhild took refuge in the large cave and found the beat up club and armor she uses now. After a long history of fighting, Audhild and her spouse have recently divorced.
Motivation: She has money and likes to spend it; and doesn't want to be a body guard and was forced into it by her family
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Family. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Jarana Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. Beneath her clothing is a huge mess of scar tissue. She is bald on top and has large auburn tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Jarana took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp.
Zanna Pingun, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. She is bald on top and has large blonde tufts of hair around her ears. Her eyes are green.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Family, Nature, Guardian. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 40 gp. Amethyst (130 gp). Azurite (16 gp).
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