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Thamuz Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His purple hair, when down, is lengthy. He has a dull look in his silver eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. Thamuz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and to reunite with his old friends

Ideals: Persistence. Bonds: In love, Enemies, Family, Adventurer. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thamuz Blame, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 9 (-1)18 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Varis Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears yellow leather gloves, a yellow jacket, and tight pants. He has a penchant for wearing a ring with an oversized amber on his left hand. He has moderate length golden hair. His brown eyes are slightly larger than normal.

Personality: Varis wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Impeccable. Bonds: Rich, Criminal record, Family. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Varis Holland, Male Half-Elf Rogue 2
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 pp.


Social Check DCs


Lilith Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a green poncho over her likewise colored trousers and shirt. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are likewise white.

Personality: She hates giants. She views them as having robbed her home of its proper glory. As long as the job gets done she does not care how it got done.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She feels kind of lost in life; and a deep hatred of giants

Ideals: Professionalism. Flaws: PTSD, Depressed. Bonds: Enemies, Religious. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Lilith Doom, Female Tiefling Monk 2
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Verna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in earthy colors with a white and brown handkerchief worn on her left side. She has done her best to style her red hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a great chef.

History: She was born blind and as such lacked many opportunities for work. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Nature, Enemies. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Verna Honeypot, Female Halfling Barbarian 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His hair is auburn and very short. His violet unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Lewis was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to protect his home

Ideals: Philantrophist, Persistence, Athletic. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Lewis Gresham, Male Human Wizard 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs

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