Donella Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she prefers to wear flannel. Her black hair is cut short with large spiked bangs in the front. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised in a plains tribe. She was an athlete and attended two major summer competitions. She never won. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Justice, Entrepeneur, Athletic. Bonds: Attractive, Nature. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1000 sp. Obsidian (9 gp). Chrysoberyl (90 gp). 1 Crowbar. 1 Masterwork manacles.
Ridaro Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a violet armored body suit, with a simple white line shooting up and back down. Her hair is silver, silky, and of moderate length. She wears large thick round spectacles.
Personality: She snorts whenever she laughs or is feeling confident. The war was a terrible time for her, and Ridaro does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Bilbron Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Bilbron grew up listening to his father's many stories. Cursed with unlife at a very young age, Bilbron has worked very hard to control his curse. During his travels, Bilbron and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bilbron discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bilbron fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Cory Pickering, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is white and curly. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greataxe use. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of dire rats
Ideals: Optimist, Fighting, Impeccable. Bonds: Military, Enemies. Occupation: Dilettante
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Ekemon Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears green leather gloves, a green jacket, and tight pants. He keeps his red hair in a pixie cut. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His father raised him in a mountain cabin. Through the years after Ekemon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ekemon's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and to pay off his debts
Flaws: Addict, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!