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Advanced [show]


Ekemon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His purple hair has been sun bleached extensively. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Ekemon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ekemon's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Ekemon Ideal, Male Tiefling Druid 1
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Rock crystal (60 gp).


Social Check DCs


Three Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. His fur is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his sister

Flaws: Mundane. Bonds: Family, Job, Immigrant, Slave. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Three Of Winter, Male Tabaxi Cleric 2
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs


Urshar Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy blonde hair. She has a tattooed face.

Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Urshar took refuge in the old dungeon and found the beat up flail and armor she uses now. She used her abilities to trick people and travel the world for free.

Motivation: Regain custody of her daughter; and she desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Nature, Family. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Urshar Strongheart, Female Dwarf Expert 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 140 gp. Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salanop Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a blue cloak and cross-gartered tan stockings, and is pretty ugly. Her long red hair reaches down to her waist. Her fierce blue eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with poetry.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Religious, Job. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Salanop Maekkelferce, Female Gnome Commoner 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tomi High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 3'4" northern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair, when down, is lengthy. He has green eyes and a red hat with a white feather.

Personality: This man loves dancing and to teach people dancing more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tomi is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Tanner.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Artistic, Justice, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Tomi High-hill, Male Halfling Expert 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs

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